Game Design, Programming

Tower Defense, continues

Didn’t have much time during Christmas and New Year to program, so have to catch up now.

Image

Finished the path finding, enemy wave spawning and it seems to work good. (The green squares are placeholders, so not final art for the enemies 😉 )

Tomorrow I will try to implement different states: Esc-menu state, Start-menu state and Game state.

Short post, I know, but didn’t have much to comment on this time. Might be more tomorrow 😉

Standard

Leave a comment